EA is looking to compete with Google and Microsoft with a new game-streaming service — here's how to sign up to try it before it launches

FIFA 19

  • Electronic
    Arts
    is the latest video game company to begin tests for a
    cloud gaming service with the intention of streaming high-end video
    games to smartphones and other devices.
  • Ken Moss, EA’s chief technology officer, revealed that
    EA will launch a technical test for the service, which is codenamed
    Project Atlas. Players will be able to choose from a selection of
    four games including “FIFA 19.”
  • Other cloud gaming competitors include Google’s
    Stadia
    , which will launch in November, and Microsoft’s
    Project xCloud
    , which will begin tests in
    October.
  • Visit Business
    Insider’s homepage for more stories.

Electronic Arts announced on Monday an upcoming technical test
for Project Atlas, the video game publisher’s cloud gaming service.
Cloud gaming is a burgeoning technology that allows players to
stream games directly to their computer, phone, and other devices,
removing the need for expensive consoles.

When it launches, Project Atlas will compete with cloud gaming
services from major tech companies like Google and Microsoft. In
November Google
will launch Stadia
, an entirely cloud-based gaming platform,
and Microsoft has offered public demos of Project xCloud, a service
that will stream games from a cloud-based machine and allow
Xbox-owners to stream games from their home console.


EA revealed plans for Project Atlas in October 2018
but has
remained relatively quiet about the details until now. EA’s Chief
Technical Officer
Ken Moss revealed that Project Atlas was preparing for a technical
test
in a blog post on Monday, and welcomed the public to sign
up for a chance to play.

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To get into Project Atlas, you’ll need to sign up for EA’s free
community play-testing.

“Cloud gaming is coming. It’s no longer a question of if, but
when,” Moss wrote. “It’s still really early days but we’re excited
to take this next step in our learning, and it’s great to be able
to do it with some of you in our community.”

Volunteers can sign up
for EA’s community play-testing
for a chance to be included in
the technical test. The technical test isn’t available yet but it
will include four games: “FIFA 19,” “Titanfall 2,” “Need for Speed
Rivals,” and “Unravel.” Each of the games belongs to a different
genre, giving both EA and the players who volunteer a chance to
experience how playing over a streaming connection impacts
different types of games. It’s unclear if the service will be
exclusive to PC or available on other devices.

The primary goal of cloud gaming is to let gamers play their
games across a variety of devices, but these services require a
strong, stable internet connection to offer the kind of experience
you get from a console like the PlayStation 4 or Xbox One.

Game streaming services like Project Atlas must balance visual
quality with responsive controls.

Delivering a constant video feed without delayed controls is a
careful balancing act, especially given the varying quality of
internet providers across North America and the rest of the world.
Project Atlas will make use of Amazon Web Services to deliver games
across the globe.

Read more:
Microsoft and Sony’s surprise game streaming alliance is a shocker,
and it raises an uncomfortable truth about the cloud wars

While cloud gaming removes the need for expensive consoles, it
requires a significant investment in network infrastructure.

Google’s Stadia will use about 15.75 GB of data per hour
to
stream at maximum quality, and even the lowest recommended settings
will use 4.5 GB per hour.

Stadia recommends a minimum download speed of 10 mbps for the
lowest streaming quality, and 35 Mbps for 4K streaming. 4G mobile
download speeds vary based on location but average about 22 mbps
across major carriers,
according to data from Open Signal.

It will a while before we know the pricing details of Project
Atlas, but it will likely be subscription-based.

If successful, EA will be able to reach more players than ever
with Project Atlas and profit off its massive back catalogue of
games without needing to update them for new consoles. Electronic
Arts already offers a $5 monthly subscription service called Origin
Access that gives players access to more than 200 games, and
Project Atlas will be able to stream many of those games directly
to players.

Pricing details for cloud gaming services will likely vary based
on the company. Stadia will cost $10 per month for access to 4K
streaming when it launches but 1080p streaming will be available
for free in February 2019. Players will still need to purchase
games for Stadia, or subscribe to a service like EA’s Origin Access
or Ubisoft’s uPlay for a library of games.

Source: FS – All Tech News
EA is looking to compete with Google and Microsoft with a new game-streaming service — here's how to sign up to try it before it launches