Google says Stadia will be 'faster and more responsive' than local hardware

In a new interview, Google’s top executive in charge of
engineering says that games played on
could run faster and be more responsive than they do on
local hardware – e.g. game consoles like the Xbox One and PS4 or a
gaming PC. 

While this sounds a little outlandish, Google plans on employing
a number of techniques to help combat latency caused by connection

“Ultimately, we think in a year or two we’ll have games that
are running faster and feel more responsive in the cloud than they
do locally,” said Stadia’s VP of engineering Madj Bakar,
“regardless of how powerful the local machine is.”

It’s also important to note that Bakar isn’t saying that Stadia
will be better out of the box – he’s noting that the service will
likely get to that point in the future, after Google’s team has
some time to work through any issues.

Stadia vs Xbox One and PS4 

That above quote comes from an interview with Bakar and Edge
Magazine’s Alex Wiltshire (disclosure: Edge Magazine is owned by
Future PLC, the same company that owns TechRadar) where Bakar
explained some of the technologies Stadia uses that help overcome
issues introduced by latency.

Among these technologies are “Negative Latency,” the term
Google uses to describe its large stream buffer, boosting frame
rates on the server’s side to compensate for slow down and an even
algorithm that will predict which buttons you’re likely to press
next – all to make up for any latency introduced by your

When we got a chance to play with Stadia at this year’s E3, we
felt that it was a mostly latency-free experience – even on
twitchy, quick-response games like Doom Eternal.

That said, the demo occurred in the heart of Los Angeles, a
major US metropolis, and not in a rural area that’s likely to be
further from Google’s data centers and rely on lower-speed
internet connections. Just how well Stadia will fare in those
circumstances remains to be seen, but we’ll find out when the
service goes live in November.

Via PCGamesN

Source: FS – All Tech News 2
Google says Stadia will be 'faster and more responsive' than local hardware